Skip to content
Cyberpunk 2077 Wiki

🎭 All Cyberpunk 2077 Endings — How to Unlock Every Ending

⚠️ SPOILER WARNING. Complete endings guide: all 7 endings (The Star, The Sun, Temperance, The Devil, Secret Reaper, Tower + Suicide), unlock requirements, Johnny affinity, Phantom Liberty Tower ending, and choice consequences.

Published September 1, 2026 · Last updated September 2, 2026

Quick Answer: All Cyberpunk 2077 Endings

Cyberpunk 2077 has 7 endings total: 5 base-game endings, 1 secret ending, and 1 Phantom Liberty ending (Tower). The ending you get depends on your choices throughout the game, especially your relationship with Johnny Silverhand and which allies you call for help during Nocturne Op55N1. The Phantom Liberty Tower ending requires completing the expansion with specific outcomes (both Reed and Songbird must survive). All endings return you to Night City just before Nocturne Op55N1 if you choose to continue playing.

Quick Answer: All Cyberpunk 2077 Endings
EndingTarotHow to UnlockKey Outcome
The DevilVISide with Arasaka / HanakoV signs contract with Arasaka, Relic removed but V dies. Johnny gone.
The StarXVIICall Panam + AldecaldosV leaves Night City with Nomads. Judy comes if romanced. Hopeful but uncertain.
TemperanceXIVGive body to Johnny (cross bridge with Alt)Johnny takes over V's body. V stays in cyberspace. Johnny leaves Night City.
Don't Fear The ReaperXX (Secret)High Johnny affinity + specific choices at oil fields + rooftop waitV storms Arasaka alone. Best combat ending. Johnny leaves peacefully.
The SunXCall Rogue for Arasaka raidV becomes legend of the Afterlife. Becomes a fixer. Rogue dies.
The TowerXV (PL)Complete PL with King of Swords or PentaclesV cured after 2-year coma. Lost all cyberware. Everyone moved on.
SuicideChoose "The End" on rooftop (no call)V takes their own life. Johnny disappears. Game over.
💡 ⚠️ SPOILER WARNING: This page contains major story spoilers. Make your choices based on what feels right for your V — there is no single "correct" ending.

Ending 1: The Star (Nomad Ending)

V leaves Night City with Panam and the Aldecaldos clan, seeking a new life beyond the city. This is widely considered the most hopeful ending.

Ending 1: The Star (Nomad Ending)
RequirementDetails
PrerequisitesComplete Panam's full questline (Ghost Town through Queen of the Highway)
Key ChoiceDuring Nocturne Op55N1, call Panam and choose to "live" (accept her help)
OutcomeV leaves Night City with the Nomads. Future is uncertain but hopeful.
Romance ImpactIf Judy is romanced and you called her, she leaves with V and Panam.
Johnny's FateJohnny says goodbye. He is at peace with the decision.
Post-GameReturns to point before Nocturne Op55N1 if you continue playing.
💡 The Star ending is considered the most emotionally satisfying for many players. It requires completing Panam's full questline — prioritize her side jobs when they appear.

Ending 2: The Sun (Rogue / Afterlife Legend)

V leads a raid on Arasaka Tower with Rogue Amendiares and becomes a legend of the Afterlife. V chooses to return to Night City as a mercenary rather than leave.

Ending 2: The Sun (Rogue / Afterlife Legend)
RequirementDetails
PrerequisitesComplete Rogue's questline (Chippin' In + Blistering Love). High Johnny affinity recommended.
Key ChoiceDuring Nocturne Op55N1, call Rogue for the Arasaka raid.
OutcomeV becomes a legend. Returns to the Afterlife as a fixer/mercenary.
Rogue's FateRogue dies during the raid. Her legacy lives on through V.
Johnny's FateJohnny can choose to stay or leave. If V has high affinity, Johnny may stay.
Post-GameNew Afterlife dialogue and status. V is known across Night City.

Ending 3: Temperance (Johnny Takes Over)

V gives their body to Johnny Silverhand. V's consciousness remains in cyberspace with Alt Cunningham. Johnny takes over V's body and leaves Night City for good.

Ending 3: Temperance (Johnny Takes Over)
RequirementDetails
PrerequisitesComplete major ally questlines. High Johnny affinity helps.
Key ChoiceAfter the final mission, cross the bridge with Alt (choose to let Johnny keep V's body).
OutcomeJohnny takes over V's body. He helps a new friend, lays a memorial to those lost (including V), and leaves Night City.
V's FateV remains in cyberspace forever with Alt.
Johnny's FateJohnny leaves Night City for good, seeking redemption.
Post-GamePlay as Johnny in a brief epilogue segment.

Ending 4: The Devil (Arasaka Ending)

V sides with Arasaka and Hanako. The Relic is removed but V's body is too damaged. V signs a contract to have their consciousness stored by Arasaka, or chooses to return to Earth knowing death is imminent.

Ending 4: The Devil (Arasaka Ending)
RequirementDetails
PrerequisitesSide with Arasaka during major story decisions. Complete Hanako-related quests.
Key ChoiceDuring Nocturne Op55N1, accept Hanako's help. Trust Arasaka.
OutcomeRelic surgically removed. V's body is failing. Choice: sign Arasaka contract (consciousness stored) or return to Earth (die soon).
Johnny's FateJohnny is gone — removed with the Relic.
Post-GameReturns to point before Nocturne Op55N1 if you continue playing.
💡 The Devil ending is considered the most bittersweet. V is technically "saved" but loses everything — Johnny, their body, their future. It is a cautionary tale about trusting corporations.

Ending 5: (Don't Fear) The Reaper — Secret Ending

The secret ending lets V storm Arasaka Tower completely alone, without calling any allies. It is considered the most badass combat ending but requires specific Johnny affinity conditions.

Ending 5: (Don't Fear) The Reaper — Secret Ending
RequirementDetails
PrerequisitesComplete Chippin' In with supportive oil fields dialogue. High Johnny affinity (~70%+).
Key ChoiceDuring Nocturne Op55N1 rooftop conversation, WAIT silently for ~5 minutes. Do not select any option. Johnny proposes the solo assault.
AlternativeIf Johnny affinity is high enough, select "(Enter the building) If you're so sure..."
OutcomeV storms Arasaka alone in an epic solo mission. Defeats Adam Smasher. Reaches Mikoshi.
Johnny's FateJohnny leaves peacefully, satisfied with V's courage.
DifficultyExtremely challenging combat — no ally support. Requires strong build.
💡 The secret ending is one of the most memorable sequences in the game. Chippin' In oil fields dialogue is the single biggest contributor to Johnny affinity. Make sure to select supportive options.

Ending 6: The Tower (Phantom Liberty)

The new ending added by Phantom Liberty. Available only after completing PL with King of Swords or King of Pentacles paths (both Reed AND Songbird survive). V is cured but everything changes.

Ending 6: The Tower (Phantom Liberty)
RequirementDetails
PrerequisitesComplete Phantom Liberty with King of Swords OR King of Pentacles ending.
Key ChoiceAfter PL credits, Reed contacts V. Go to Misty's rooftop. Accept Reed's deal.
OutcomeV undergoes surgery. Wakes up 2 years later. Cured from the Relic.
The CostLost ALL cyberware — body is incompatible. Cannot use implants ever again. Mercenary career over.
RelationshipsAll former contacts have moved on. Love interests have new lives. Johnny is gone.
Final SceneMisty finds V. "You're just a face in the crowd." V must rebuild from nothing.
💡 The Tower ending is the only ending where V is definitively cured. But the cost is everything — cyberware, relationships, Johnny, identity. It is the most thematically powerful ending in the game.

Ending Requirements Summary

A quick reference table for all ending unlock conditions.

Ending Requirements Summary
EndingAlly NeededJohnny AffinityPL Required?Difficulty to Unlock
The StarPanam (full questline)AnyNoMedium — must complete Panam arc
The SunRogue (full questline)Recommended highNoMedium — must complete Rogue arc
TemperanceAny major allyMedium+NoEasy — cross bridge with Alt
The DevilArasaka / HanakoAnyNoEasy — side with Arasaka
Secret (Reaper)NONE (solo)High (~70%+)NoHard — Chippin' In dialogue + rooftop wait
The TowerReed (PL)Any✅ Yes — King of Swords or PentaclesMedium — specific PL endings required
SuicideNONEAnyNoTragic — choose "The End"

Ending Tips

  • Make manual saves before Nocturne Op55N1 — this is the Point of No Return. You can try different endings from this save.
  • Complete ALL side content before the Point of No Return. You cannot return to unfinished quests after choosing an ending.
  • Chippin' In is critical for the secret ending. Do it early and choose supportive dialogue at the oil fields.
  • For The Tower ending, you MUST complete Phantom Liberty with both Reed and Songbird surviving. Plan your PL choices accordingly.
  • There is no "canon" ending — each tells a different truth about V's character and choices.
  • Johnny's affinity is tracked throughout the game. Blue dialogue options with him generally increase it.
  • Romance outcomes vary by ending — some love interests leave with V, others move on.
  • After any ending (except suicide), the game returns you to just before Nocturne Op55N1 with ending-specific rewards.
  • The secret ending combat is extremely difficult. Make sure your build is endgame-ready before attempting it.
  • You can experience all endings across multiple playthroughs — the game is designed for replayability.